Gust of Wind is a 2nd-level evocation spell in the 5th edition of Dungeons and Dragons (5e) that allows the caster to create a powerful gust of wind that blows in a specific direction. The spell has a range of 60 feet and a duration of 1 minute.
When casting Gust of Wind, the player chooses a direction, and a line-shaped blast of air shoots out from the caster's hand in that direction, extending 60 feet long and 10 feet wide. The wind's strength is strong enough to extinguish candles, torches, and similar flames, and it can push creatures and objects that are in its path, knock them prone, and move them up to 15 feet away from the caster.
The Gust of Wind spell can be useful in a variety of situations, including pushing back enemies, moving objects or creatures out of the way, and extinguishing fires. It can also be used creatively, such as to blow away loose sand from a treasure chest buried in the sand or to disrupt a flying creature's flight path.
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